Devlog day 1


Okay now its actually starting, i have a big list for the first update and just now iv'e gotten a few of those done, 

1.  remove the 1 in 7 chance of one of the buttons actually working.  was pretty easy i just had to remove like 3 lines of code.

2.  make the platforms spawn before the player can see them.  it used to be if the players position was = to the current platforms position it would spawn the next one, i just adjusted it so it would spawn it, if the player was 3 units behind the position of the current platform.

3.  give a warning about reseting your high score, i tried, and failed, so i just put some text that says you cannot undo this.  

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